Here is the third and final (for now) map in the Abstraction series! This time it’s a world all about grids. As previously mentioned these are survival worlds morphed into something a little bit different. You can’t play this map the same as a regular survival world, the ores are in different places, there are spawners around and dangers in unexpected places.
GRID sort of reminds me of Tron where the world is made up of a wire mesh… thats the inspiration and I think it’s pretty cool! It’s lots of fun to explore and the dangers are many from both a navigation and mental point of view. You can’t just walk where you want to go and will have to bridge around. It gets worse, floating water, floating sand, update near these and the world can fall apart. Just another wrinkle in the world. It isn’t as easy as it looks.
Not Diversity 3 – Minecraft JAVA Map Release
10 Branches with names that look familiar… but they’re not what they seem to be. Jump in and try to figure out my twisted interpretation of what each branch is supposed to be. Parkour? More like Park BORE AMIRITE? … Takes 30-60 minutes to complete and of course works in multiplayer. Enjoy!
Download Not Diversity 3 Here
Obviously this was made by Jigarbov Productions however I did have help from some wonderful people including:
qmagnet http://twitter.com/theqmagnet
rsmalec http://twitter.com/rsmalec
abrightmoore http://twitter.com/abrightmoore
qwertyuiopthepie http://twitter.com/qwertyuiopthepi
cdfdman http://twitter.com/CDFDMAN
bluehush http://twitter.com/TheBluehush4
Good luck in each branch! Hope they’re not what you expect…
Abstraction: SOLAR – Marketplace Release (MCPE/Win10)
Venture into the expanse of space with Abstraction: SOLAR. Tired of boring old survival spawns? Sick of seeing a pretty build that doesn’t actually add anything to the WAY you play your survival except for some RP? Check out Abstraction: SOLAR. In the Abstraction series, I twist and morph vanilla worlds into something you cannot play the same way, this one is all about space!
This challenge survival map is made up of a number of planets. This creates quite the dilemma if you were wanting to complete the color monument because things are not as they seem and you’re going to be spending a long time bridging out from planet to planet. Some are filled with water, some filled with ore, some completely made of lava… but how to get to the center of those is half the fun. Grab your spacesuit and get into it!
Abstraction: VECTOR – Marketplace Release (MCPE/Win10)
Tired of boring old survival spawns? Sick of seeing a pretty build that doesn’t actually add anything to the WAY you play your survival except for some RP? Check out Abstraction: VECTOR. In the Abstraction series, I twist and morph vanilla worlds into something you cannot play the same way.
VECTOR is built with… well vectors. Lots and lots of lines of different materials. Everything is able to be created here, but finding those resources is a lot more different and even extracting them can also be as difficult! There is also a color monument that you should try to complete… not as easy as it would be in vanilla that’s for sure! Build something nice.