Here we go. One of the most important mechanics right here. Building and bulldozing your plots! I prototyped a bunch of different methods including hoppers, and even more direct methods like using text to click on, however I wanted an easy way to do it without the use of clocks and to keep it simple. The plot tokens used to be called deeds, but I liked the idea of each token having their appropriate color and didn’t want to give the player blocks… so the firework ball was born. You’ll be building and bulldozing a lot of plots, that’s for sure.
Every weekend from now on I’ll be releasing a video on Simburbia. So if you’re interested in Sim City in Minecraft, then stay tuned! Of course you could just subscribe to Jigarbov on youtube (http://www.youtube.com/jigarbov)… but there will be additional information right here with each update.